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Notes From WineConf 2018: x86 On ARM Progress, Wine-Staging Needs More Help

In Summary : Taking place last week in The Hague, Netherlands, was the WineConf 2018 conference. This year's WineConf -- on top of the...

In Summary :

Taking place last week in The Hague, Netherlands, was the WineConf 2018 conference. This year's WineConf -- on top of the usual annual discussions about this open-source project for running Windows games/applications on Linux/macOS -- took the time to celebrate the project's 25th anniversary.

While no slides/recordings have yet to be posted, SUSE's Marcus Meissner has provided his notes from the event. The rough highlights come down to:

- CodeWeavers continues employing around half of the Wine developers. Their business is currently going well with CrossOver as well as contract-based porting work.

- There were discussions around Wine-Staging and about accepting some of that work upstream. The Wine-Staging developers could use more help wrangling patches.

- An update on the x86 on ARM emulation status as well as for 32-bit x86 binaries on 64-bit x86. With macOS set to strip out 32-bit x86 support in 2019, the Wine developers have more pressure for ensuring a good 32-bit on 64-bit x86 experience. At WineConf 2018, the Worms x86 game was shown on a Tegra-based NVIDIA Shield while Notepad++ and Age of Empires was shown from an Android phone. [...]

kindly refer the following link as follow up :
https://www.phoronix.com/scan.php?page=news_item&px=Wine-Conf-2018-Notes

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